Saturday, October 29, 2011

New face

A lot has happened with the snowboard game. There has been many changes but now it’s starting to come together again. I have a few new name suggestions, and the one I like the most is “No respect for gravity” which I’ll use until something better comes up. Here are a few screenshots. I’m currently working towards making a video showing all the new cool stuff.

Wednesday, May 18, 2011

Testing

I just released a closed test version of the snowboard game. I really need a new name for it, so if someone has some cool snowboard terms to share I’d be grateful.

Anyway, I have the new version on my site which is under evaluation by The snowboard freak as he calls himself. Soon it will be available for more people to test and if you are interested let me know at info(at)letitrollproductions.com

Cheers!

Saturday, April 30, 2011

Updates on the snowboard game

I've been busy working on my bands first record, so there has not been much time for the snowboard game. Now things have cooled down a bit so I started working on it again.

The next release which should be completed within a week or two will contain a social feature where you can enter slope style competitions where your facebook friends or everybody who plays the game will be your opponents. This release will not be as polished as the last, but hopefully it'll be good enough to get feedback on the changes I've made.



I'm currently working on character customization and it takes a lot more time modeling it than I thought. My plan was to just make a few dummy meshes, but it's much more fun to work when things look good so I put some extra time on it.

I completely remade the mountain, but only a few parts will be available since the rest is under construction.

People really want flips, so that will be prioritized in the next release!

Monday, February 21, 2011

The Snowboard Game




This weekend I've been working on the environment graphics. I will refine it more later, specially the deep powder snow, which is not existing right now. However I do like the improvements. Here are some screenshots.

Friday, February 18, 2011